Run #4
Blocked Guard: Blocked Preflight: Blocked Build: — Test: —
Persisted agent run. Review patches, guard/preflight results, and take actions (apply/build/test/autopilot).
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Real-time step updates (SignalR).
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Apply is blocked because Guard failed. Autopilot will still re-run Guard + Preflight per attempt.
Planner: gpt-4.1-mini
Implementer: gpt-4.1-mini
Reviewer: gpt-4.1-mini
Guard: gpt-4.1-mini
Autopilot Timeline
Each card represents one PatchSet attempt with Guard/Preflight/Apply/Build/Test outcomes.
Implement NBA Injury Storage Schema with EF Migrations
Implementer
Patches: 5
UTC: 2026-02-19 06:10:41
1. Add enum NbaInjuryStatus in Domain/Entities/Enums/NbaInjuryStatus.cs with requested values.
2. Create domain entity NbaInjurySnapshotBatch.cs with properties as per spec, no EF attributes.
3. Create domain entity NbaPlayerInjurySnapshot.cs with properties and enum typed Status.
4. Update Data/AppDbContext.cs to add DbSets for both entities.
5. Configure modelBuilder in AppDbContext OnModelCreating:
- Configure tables with names.
- Keys: identity PK for both.
- Foreign key from NbaPlayerInjurySnapshot.BatchId to NbaInjurySnapshotBatch.Id with Restrict delete.
- Set max lengths for strings as specified.
- Map enum Status as int.
- Indexes:
- Batch: non-unique index on SourceName, PulledAtUtc.
- Snapshot: indexes on (TeamId, AsOfUtc), (PlayerId, AsOfUtc) (PlayerId nullable).
- Unique composite index on Snapshot to ensure unique player injury per batch, for mapped players use (BatchId, TeamId, PlayerId) else (BatchId, TeamId, PlayerName).
6. Generate EF Core migration and add migration class.
7. Confirm all datetime properties use UTC.
8. Migration Up method to create tables, keys, indexes; Down method to drop them.
This plan supports multiple pulls per day by indexing on PullAtUtc and AsOfUtc; indexes are optimized for querying by team and player with enforced uniqueness to avoid duplicates within a batch.
Guard: Blocked
Preflight: Blocked
Build: —
Test: —
Guard Violations
- NS001 — Invalid namespace root 'Domain'. Must start with 'BettingOdds.' (Domain/Entities/Enums/NbaInjuryStatus.cs)
- NS001 — Invalid namespace root 'Domain'. Must start with 'BettingOdds.' (Domain/Entities/NbaInjurySnapshotBatch.cs)
- NS001 — Invalid namespace root 'Domain'. Must start with 'BettingOdds.' (Domain/Entities/NbaPlayerInjurySnapshot.cs)
- NS003 — Migrations must use 'namespace BettingOdds.Migrations;'. (Migrations/20260219010000_AddNbaInjurySchema.cs)
- CTX001 — Data/AppDbContext.cs (AppDbContext must be in namespace 'BettingOdds.Data'.)
- CTX003 — Data/AppDbContext.cs (AppDbContext must be 'public sealed class AppDbContext : DbContext'.)
- PK001 — Domain/Entities/NbaInjurySnapshotBatch.cs (Identity PK must be 'long <EntityName>Id', not 'int Id'.)
- PK001 — Domain/Entities/NbaPlayerInjurySnapshot.cs (Identity PK must be 'long <EntityName>Id', not 'int Id'.)
- IDX001 — Data/AppDbContext.cs (Unique index appears to include nullable PlayerId; SQL Server allows multiple NULLs → duplicates possible.)
Preflight Violations
-
NS001 — Invalid namespace root 'Domain'. Must start with 'BettingOdds.'
(Domain/Entities/Enums/NbaInjuryStatus.cs)
Suggestion: Change to 'namespace BettingOdds.Domain.Entities.<Area>;' for Domain entities.
-
NS001 — Invalid namespace root 'Domain'. Must start with 'BettingOdds.'
(Domain/Entities/NbaInjurySnapshotBatch.cs)
Suggestion: Change to 'namespace BettingOdds.Domain.Entities.<Area>;' for Domain entities.
-
NS001 — Invalid namespace root 'Domain'. Must start with 'BettingOdds.'
(Domain/Entities/NbaPlayerInjurySnapshot.cs)
Suggestion: Change to 'namespace BettingOdds.Domain.Entities.<Area>;' for Domain entities.
-
NS003 — Migrations must use 'namespace BettingOdds.Migrations;'.
(Migrations/20260219010000_AddNbaInjurySchema.cs)
Suggestion: Update migration file namespace to 'BettingOdds.Migrations'.
-
CTX001 — Data/AppDbContext.cs
(AppDbContext must be in namespace 'BettingOdds.Data'.)
Suggestion: Ensure file declares: 'namespace BettingOdds.Data;'
-
CTX003 — Data/AppDbContext.cs
(AppDbContext must be 'public sealed class AppDbContext : DbContext'.)
Suggestion: Update class declaration to match repository conventions.
-
PK001 — Domain/Entities/NbaInjurySnapshotBatch.cs
(Identity PK must be 'long <EntityName>Id', not 'int Id'.)
Suggestion: Rename to 'public long <EntityName>Id { get; set; }' (long identity).
-
PK001 — Domain/Entities/NbaPlayerInjurySnapshot.cs
(Identity PK must be 'long <EntityName>Id', not 'int Id'.)
Suggestion: Rename to 'public long <EntityName>Id { get; set; }' (long identity).
-
IDX001 — Data/AppDbContext.cs
(Unique index appears to include nullable PlayerId; SQL Server allows multiple NULLs → duplicates possible.)
Suggestion: Use deterministic PlayerKey (e.g., 'P:<id>' or 'N:<normalized name>') and unique index (BatchId, TeamId, PlayerKey).
Apply Attempts
No apply attempts recorded for this PatchSet.
Build/Test Executions
No dotnet executions recorded for this PatchSet window.
Task
Agent run objective
TASK: Implement NBA Injury storage schema (snapshots, enterprise-grade) using EF migrations.
Requirements
• Create Domain entities only (no EF attributes) for injuries:
o NbaInjurySnapshotBatch (identity PK; SourceName, PulledAtUtc, optional SeasonId, optional Notes, BatchGuid or BatchKey string)
o NbaPlayerInjurySnapshot (identity PK; FK to batch; AsOfUtc (or use batch PulledAtUtc); TeamId int; nullable PlayerId long?; PlayerName string; Status enum; Description string?; ReturnDateUtc DateTime?; IsMapped bool; RawJson string?; CreatedUtc)
o Enum NbaInjuryStatus (Unknown, Available, Probable, Questionable, Doubtful, Out)
• Update AppDbContext:
o Add DbSets
o Configure tables, keys, FK batch→snapshots (Restrict)
o String max lengths (PlayerName 80, SourceName 40, Status as int, Description 300, RawJson max)
o Indexes:
Batch: (SourceName, PulledAtUtc)
Snapshot: (TeamId, AsOfUtc) and (PlayerId, AsOfUtc) (PlayerId nullable -> still index)
Snapshot unique: (BatchId, TeamId, PlayerName) (or (BatchId, TeamId, PlayerId) if mapped) — choose safe uniqueness
• Add migration + update DB
Constraints
• Domain doesn’t depend on anything.
• DbContext not used from Pages.
• UTC everywhere.
Deliverable
• PatchSet containing entity files + DbContext mapping + migration.
Reviewer must validate
• Snapshot model supports multiple pulls/day
• Indexes are sane and scalable
• Migration builds
Created
2026-02-18 22:09
Completed
2026-02-18 22:10
Repo
—
Models
Planner: gpt-4.1-mini · Implementer: gpt-4.1-mini · Reviewer: gpt-4.1-mini · Guard: gpt-4.1-mini
Governance bundle
—
Files bundle
—
Steps
4
total
Planner / Implementer / Reviewer / Guard / Apply / Build / Test
Patch sets
1
generated
Latest: #4 (5 patches)
Executions
0
build/test
Captured logs are shown below.
Pipeline steps
Each step is persisted with messages and duration.
| Step | Status | Started | Completed | ms | Model | Msgs |
|---|---|---|---|---|---|---|
| Planner | Succeeded | 2026-02-18 22:09:46 | 2026-02-18 22:09:55 | 8874 | gpt-4.1-mini | 2 |
|
Step messages
User
planner_schema
UTC: 2026-02-19 06:09:46
TASK: TASK: Implement NBA Injury storage schema (snapshots, enterprise-grade) using EF migrations. Requirements • Create Domain entities only (no EF attributes) for injuries: o NbaInjurySnapshotBatch (identity PK; SourceName, PulledAtUtc, optional SeasonId, optional Notes, BatchGuid or BatchKey string) o NbaPlayerInjurySnapshot (identity PK; FK to batch; AsOfUtc (or use batch PulledAtUtc); TeamId int; nullable PlayerId long?; PlayerName string; Status enum; Description string?; ReturnDateUtc DateTime?; IsMapped bool; RawJson string?; CreatedUtc) o Enum NbaInjuryStatus (Unknown, Available, Probable, Questionable, Doubtful, Out) • Update AppDbContext: o Add DbSets o Configure tables, keys, FK batch→snapshots (Restrict) o String max lengths (PlayerName 80, SourceName 40, Status as int, Description 300, RawJson max) o Indexes: Batch: (SourceName, PulledAtUtc) Snapshot: (TeamId, AsOfUtc) and (PlayerId, AsOfUtc) (PlayerId nullable -> still index) Snapshot unique: (BatchId, TeamId, PlayerName) (or (BatchId, TeamId, PlayerId) if mapped) — choose safe uniqueness • Add migration + update DB Constraints • Domain doesn’t depend on anything. • DbContext not used from Pages. • UTC everywhere. Deliverable • PatchSet containing entity files + DbContext mapping + migration. Reviewer must validate • Snapshot model supports multiple pulls/day • Indexes are sane and scalable • Migration builds SOLUTION TREE: BettingOdds +---App | +---Agents | | +---Autopilot | | | | AgentAutopilotRunner.cs | | | | AutopilotOptions.cs | | +---Git | | | | GitRunner.cs | | +---Guard | | | | GuardEvaluator.cs | | | | GuardPolicyOptions.cs | | +---Live | | | | AaiRunHub.cs | | | | BackgroundTaskQueue.cs | | | | IAaiLiveNotifier.cs | | | | QueuedHostedService.cs | | | | SignalRAaiLiveNotifier.cs | | +---Models | | | | AgentPatch.cs | | | | AgentPolicyGuard.cs | | | | AgentRunContext.cs | | | | AgentRunResult.cs | | | | IAgentPolicyGuard.cs | | +---Patching | | | | PatchPreflightValidator.cs | | | | PreflightPolicyOptions.cs | | +---RunLaunch | | | | AaiRunLauncher.cs | | +---Steps | | | +---Models | | | | | ImplementerInput.cs | | | | | PlannerInput.cs | | | | | ReviewerInput.cs | | | | AgentJson.cs | | | | IAgentStep.cs | | | | ImplementerAgent.cs | | | | PlannerAgent.cs | | | | ReviewerAgent.cs | | +---Tests | | | | TestAuthorAgent.cs | | | AaiRunWriter.cs | | | AgentOrchestrator.cs | | | AgentPolicyOptions.cs | | | CommandPolicy.cs | | | DiffApplier.cs | | | DotnetRunner.cs | | | OpenAiOptions.cs | | | OpenAiResponsesClient.cs | | | RepoFileService.cs | +---Dtos | | | NbaTeamAdvancedRow.cs | +---Pricing | | | FairLinesEngine.cs | | | FairLinesMath.cs | | | FairLinesOptions.cs | | | FairLinesResult.cs | | | IFairLinesEngine.cs | | | IStartingLineupResolver.cs | | | NbaProjectionService.cs | | | ProjectionResult.cs | | | StartingLineupResolver.cs | +---Queries | | +---Agents | | | | AaiRunsQuery.cs | | +---Games | | | | GameRow.cs | | | | GamesQuery.cs | | | | IGamesQuery.cs | | +---Matchup | | | | IMatchupQuery.cs | | | | MatchupQuery.cs | | | | MatchupVm.cs | | +---Player | | | | IPlayerQuery.cs | | | | PlayerQuery.cs | | +---Teams | | | | ISyncTeamStatsQuery.cs | | | | ITeamQuery.cs | | | | ITeamsQuery.cs | | | | SyncTeamStatsQuery.cs | | | | TeamQuery.cs | | | | TeamsQuery.cs | +---Sync | | +---GameSync | | | | GameSyncOrchestrator.cs | | | | IGameSyncOrchestrator.cs | | +---Modules | | | +---Impl | | | | | PlayerSnapshotBuilder.cs | | | | | PlayerSync.cs | | | | | ScheduleSync.cs | | | | | TeamStatsSync.cs | | | | IPlayerSnapshotBuilder.cs | | | | IPlayerSync.cs | | | | IScheduleSync.cs | | | | ITeamStatsSync.cs | | | ISeasonResolver.cs | | | ISyncCenter.cs | | | NbaSeedService.cs | | | SeasonResolver.cs | | | SyncCenter.cs | | | SyncOptions.cs | | | SyncResult.cs | | | SyncTeamStatsUseCase.cs | +---Time | | | CostaRicaAppClock.cs | | | IAppClock.cs +---Data | | AppDbContext.cs | | AppDbContextFactory.cs +---docs | | AGENT_RULES.md | | AGENTS.md | | ARCHITECTURE.md | | CODING_RULES.md | | CODING_STANDARDS.md | | PR_TEMPLATE.md | | PRICING_MODEL_CONTRACT.md | | ROADMAP.md | | TASKS.md +---Domain | +---Entities | | +---Agents | | | +---Enums | | | | | AaiApplyResult.cs | | | | | AaiDotnetExecutionType.cs | | | | | AaiGuardSeverity.cs | | | | | AaiMessageRole.cs | | | | | AaiRunStatus.cs | | | | | AaiStepStatus.cs | | | | | AaiStepType.cs | | | | AaiAgentMessage.cs | | | | AaiAgentPatch.cs | | | | AaiAgentPatchSet.cs | | | | AaiAgentRun.cs | | | | AaiAgentRunStep.cs | | | | AaiDotnetExecution.cs | | | | AaiGuardReport.cs | | | | AaiGuardViolation.cs | | | | AaiPatchApplyAttempt.cs | | | | AaiPatchPreflightReport.cs | | | | AaiPatchPreflightViolation.cs | | | | AaiRepoFileSnapshot.cs | | | NbaGame.cs | | | NbaPlayer.cs | | | NbaPlayerGameStat.cs | | | NbaPlayerRelevanceSnapshot.cs | | | NbaPlayerRollingStatsSnapshot.cs | | | NbaPlayerTeam.cs | | | NbaSeason.cs | | | NbaTeam.cs | | | NbaTeamStatsSnapshot.cs | +---Enum | +---ValueObjects +---Infrastructure | +---NbaStats | | | NbaScheduleClient.cs | | | NbaStatsClient.cs | | | NbaStatsService.cs | +---Time +---Migrations | | 20260212223141_Init.cs | | 20260212223141_Init.Designer.cs | | 20260213025511_NbaSchemaV1.cs | | 20260213025511_NbaSchemaV1.Designer.cs | | 20260218153318_Reconcile_NbaTeams_LogoUrl.cs | | 20260218153318_Reconcile_NbaTeams_LogoUrl.Designer.cs | | 20260218153704_AddAaiAgenticSchema.cs | | 20260218153704_AddAaiAgenticSchema.Designer.cs | | 20260218154538_Repair_AaiAgenticSchema.cs | | 20260218154538_Repair_AaiAgenticSchema.Designer.cs | | 20260218154908_Repair_AaiAgenticSchema2.cs | | 20260218154908_Repair_AaiAgenticSchema2.Designer.cs | | 20260218224121_AddAaiPatchPreflight.cs | | 20260218224121_AddAaiPatchPreflight.Designer.cs | | 20260218231615_Aai_ApplyAttempt_CommitFields.cs | | 20260218231615_Aai_ApplyAttempt_CommitFields.Designer.cs | | 20260219003652_Aai_Latest_Updates.cs | | 20260219003652_Aai_Latest_Updates.Designer.cs | | AppDbContextModelSnapshot.cs +---Pages | +---Agents | | +---Runs | | | +---Partials | | | | | _AutopilotTimeline.cshtml | | | | | _ExecutionsCard.cshtml | | | | | _GuardCard.cshtml | | | | | _LivePipeline.cshtml | | | | | _LivePipelineScripts.cshtml | | | | | _OverviewAndStats.cshtml | | | | | _PatchSetsCard.cshtml | | | | | _RepoSnapshotsCard.cshtml | | | | | _ReviewerOutput.cshtml | | | | | _RunActions.cshtml | | | | | _RunHeader.cshtml | | | | | _StatusBanner.cshtml | | | | | _StepsTable.cshtml | | | | Details.cshtml | | | | Details.cshtml.cs | | | Index.cshtml | | | Index.cshtml.cs | +---Nba | | | Games.cshtml | | | Games.cshtml.cs | | | Matchup.cshtml | | | Matchup.cshtml.cs | | | Player.cshtml | | | Player.cshtml.cs | | | Sync.cshtml | | | Sync.cshtml.cs | | | SyncTeamStats.cshtml | | | SyncTeamStats.cshtml.cs | | | Team.cshtml | | | Team.cshtml.cs | | | Teams.cshtml | | | Teams.cshtml.cs | +---Shared | | | _Layout.cshtml | | | _Layout.cshtml.css | | | _ValidationScriptsPartial.cshtml | | _ViewImports.cshtml | | _ViewStart.cshtml | | Error.cshtml | | Error.cshtml.cs | | Index.cshtml | | Index.cshtml.cs | | Privacy.cshtml | | Privacy.cshtml.cs +---Properties | | AssemblyInfo.cs | | launchSettings.json +---wwwroot | +---css | | | poc.css | | | site.css | +---img | | +---nba | | | +---76ers | | | | | logo.png | | | +---allstar | | | | | logo.png | | | +---bucks | | | | | logo.png | | | +---bulls | | | | | logo.png | | | +---cavs | | | | | logo.png | | | +---celtics | | | | | logo.png | | | +---clippers | | | | | logo.png | | | +---grizzlies | | | | | logo.png | | | +---gs | | | | | logo.png | | | +---hawks | | | | | logo.png | | | +---heat | | | | | logo.png | | | +---hornets | | | | | logo.png | | | +---jazz | | | | | logo.png | | | +---kings | | | | | logo.png | | | +---knicks | | | | | logo.png | | | +---lakers | | | | | logo.png | | | +---magic | | | | | logo.png | | | +---mavs | | | | | logo.png | | | +---nets | | | | | logo.png | | | +---nuguets | | | | | logo.png | | | +---pacers | | | | | logo.png | | | +---pelicans | | | | | logo.png | | | +---pistons | | | | | logo.png | | | +---raptors | | | | | logo.png | | | +---rockets | | | | | logo.png | | | +---spurs | | | | | logo.png | | | +---suns | | | | | logo.png | | | +---thunder | | | | | logo.png | | | +---trailblazers | | | | | logo.png | | | +---wizards | | | | | logo.png | | | +---wolves | | | | | logo.png | +---js | | | site.js | +---lib | | +---bootstrap | | | +---dist | | | | +---css | | | | | | bootstrap-grid.css | | | | | | bootstrap-grid.css.map | | | | | | bootstrap-grid.min.css | | | | | | bootstrap-grid.min.css.map | | | | | | bootstrap-grid.rtl.css | | | | | | bootstrap-grid.rtl.css.map | | | | | | bootstrap-grid.rtl.min.css | | | | | | bootstrap-grid.rtl.min.css.map | | | | | | bootstrap-reboot.css | | | | | | bootstrap-reboot.css.map | | | | | | bootstrap-reboot.min.css | | | | | | bootstrap-reboot.min.css.map | | | | | | bootstrap-reboot.rtl.css | | | | | | bootstrap-reboot.rtl.css.map | | | | | | bootstrap-reboot.rtl.min.css | | | | | | bootstrap-reboot.rtl.min.css.map | | | | | | bootstrap-utilities.css | | | | | | bootstrap-utilities.css.map | | | | | | bootstrap-utilities.min.css | | | | | | bootstrap-utilities.min.css.map | | | | | | bootstrap-utilities.rtl.css | | | | | | bootstrap-utilities.rtl.css.map | | | | | | bootstrap-utilities.rtl.min.css | | | | | | bootstrap-utilities.rtl.min.css.map | | | | | | bootstrap.css | | | | | | bootstrap.css.map | | | | | | bootstrap.min.css | | | | | | bootstrap.min.css.map | | | | | | bootstrap.rtl.css | | | | | | bootstrap.rtl.css.map | | | | | | bootstrap.rtl.min.css | | | | | | bootstrap.rtl.min.css.map | | | | +---js | | | | | | bootstrap.bundle.js | | | | | | bootstrap.bundle.js.map | | | | | | bootstrap.bundle.min.js | | | | | | bootstrap.bundle.min.js.map | | | | | | bootstrap.esm.js | | | | | | bootstrap.esm.js.map | | | | | | bootstrap.esm.min.js | | | | | | bootstrap.esm.min.js.map | | | | | | bootstrap.js | | | | | | bootstrap.js.map | | | | | | bootstrap.min.js | | | | | | bootstrap.min.js.map | | | | LICENSE | | +---jquery | | | +---dist | | | | | jquery.js | | | | | jquery.min.js | | | | | jquery.min.map | | | | | jquery.slim.js | | | | | jquery.slim.min.js | | | | | jquery.slim.min.map | | | | LICENSE.txt | | +---jquery-validation | | | +---dist | | | | | additional-methods.js | | | | | additional-methods.min.js | | | | | jquery.validate.js | | | | | jquery.validate.min.js | | | | LICENSE.md | | +---jquery-validation-unobtrusive | | | +---dist | | | | | jquery.validate.unobtrusive.js | | | | | jquery.validate.unobtrusive.min.js | | | | LICENSE.txt | | +---microsoft | | | +---signalr | | | | +---dist | | | | | +---browser | | | | | | | signalr.min.js | | favicon.ico | appsettings.Development.json | appsettings.json | BettingOdds.csproj | libman.json | Program.cs RULES:
Assistant
planner_schema
UTC: 2026-02-19 06:09:55
{"summary":"Plan to implement NBA injury storage schema: create domain entities with required properties and enum without EF attributes; update AppDbContext by adding DbSets and configuring tables, keys, foreign keys, string lengths, and indexes per requirements; generate EF migration that includes the new tables, constraints, and indexes ensuring enterprise-grade storage and multi-pulls support; finally, apply migration to update the database.","plan":["Create domain enum NbaInjuryStatus with specified values in Domain/Entities/Enums.","Create domain entity NbaInjurySnapshotBatch with required properties (Id PK, SourceName, PulledAtUtc, optional SeasonId, optional Notes, BatchGuid/BatchKey) without EF attributes in Domain/Entities/NbaInjurySnapshotBatch.cs.","Create domain entity NbaPlayerInjurySnapshot with required properties including identity PK, FK to batch, AsOfUtc, TeamId, nullable PlayerId, PlayerName, Status enum, Description, ReturnDateUtc, IsMapped, RawJson, CreatedUtc, in Domain/Entities/NbaPlayerInjurySnapshot.cs without EF attributes.","Modify Data/AppDbContext.cs to add DbSets for NbaInjurySnapshotBatch and NbaPlayerInjurySnapshot.","Configure modelBuilder in AppDbContext OnModelCreating to set up tables, primary keys, and foreign key from snapshot to batch with restrict delete behavior.","Set max string lengths: PlayerName 80, SourceName 40, Description 300, RawJson max unlimited (nvarchar(max)), Status as int enum.","Create database indexes: on Batch table (SourceName, PulledAtUtc); on Snapshot table (TeamId, AsOfUtc) and (PlayerId, AsOfUtc), note PlayerId nullable but indexed; unique index on Snapshot on either (BatchId, TeamId, PlayerId) if mapped (IsMapped true) or (BatchId, TeamId, PlayerName) as safe uniqueness.","Generate EF migration for these schema changes with appropriate Up and Down implementations.","Apply database update to perform migration.","Ensure UTC is used for all DateTime fields consistently.","Confirm design supports multiple pulls per day due to PulledAtUtc and AsOfUtc timestamps and indexing strategy.","Validate indexes are appropriate for scalability and querying needs."]}
|
||||||
| Implementer | Succeeded | 2026-02-18 22:09:55 | 2026-02-18 22:10:42 | 46391 | gpt-4.1-mini | 2 |
|
Step messages
User
implementer_schema
UTC: 2026-02-19 06:09:56
TASK: TASK: Implement NBA Injury storage schema (snapshots, enterprise-grade) using EF migrations. Requirements • Create Domain entities only (no EF attributes) for injuries: o NbaInjurySnapshotBatch (identity PK; SourceName, PulledAtUtc, optional SeasonId, optional Notes, BatchGuid or BatchKey string) o NbaPlayerInjurySnapshot (identity PK; FK to batch; AsOfUtc (or use batch PulledAtUtc); TeamId int; nullable PlayerId long?; PlayerName string; Status enum; Description string?; ReturnDateUtc DateTime?; IsMapped bool; RawJson string?; CreatedUtc) o Enum NbaInjuryStatus (Unknown, Available, Probable, Questionable, Doubtful, Out) • Update AppDbContext: o Add DbSets o Configure tables, keys, FK batch→snapshots (Restrict) o String max lengths (PlayerName 80, SourceName 40, Status as int, Description 300, RawJson max) o Indexes: Batch: (SourceName, PulledAtUtc) Snapshot: (TeamId, AsOfUtc) and (PlayerId, AsOfUtc) (PlayerId nullable -> still index) Snapshot unique: (BatchId, TeamId, PlayerName) (or (BatchId, TeamId, PlayerId) if mapped) — choose safe uniqueness • Add migration + update DB Constraints • Domain doesn’t depend on anything. • DbContext not used from Pages. • UTC everywhere. Deliverable • PatchSet containing entity files + DbContext mapping + migration. Reviewer must validate • Snapshot model supports multiple pulls/day • Indexes are sane and scalable • Migration builds PLAN: - Create domain enum NbaInjuryStatus with specified values in Domain/Entities/Enums. - Create domain entity NbaInjurySnapshotBatch with required properties (Id PK, SourceName, PulledAtUtc, optional SeasonId, optional Notes, BatchGuid/BatchKey) without EF attributes in Domain/Entities/NbaInjurySnapshotBatch.cs. - Create domain entity NbaPlayerInjurySnapshot with required properties including identity PK, FK to batch, AsOfUtc, TeamId, nullable PlayerId, PlayerName, Status enum, Description, ReturnDateUtc, IsMapped, RawJson, CreatedUtc, in Domain/Entities/NbaPlayerInjurySnapshot.cs without EF attributes. - Modify Data/AppDbContext.cs to add DbSets for NbaInjurySnapshotBatch and NbaPlayerInjurySnapshot. - Configure modelBuilder in AppDbContext OnModelCreating to set up tables, primary keys, and foreign key from snapshot to batch with restrict delete behavior. - Set max string lengths: PlayerName 80, SourceName 40, Description 300, RawJson max unlimited (nvarchar(max)), Status as int enum. - Create database indexes: on Batch table (SourceName, PulledAtUtc); on Snapshot table (TeamId, AsOfUtc) and (PlayerId, AsOfUtc), note PlayerId nullable but indexed; unique index on Snapshot on either (BatchId, TeamId, PlayerId) if mapped (IsMapped true) or (BatchId, TeamId, PlayerName) as safe uniqueness. - Generate EF migration for these schema changes with appropriate Up and Down implementations. - Apply database update to perform migration. - Ensure UTC is used for all DateTime fields consistently. - Confirm design supports multiple pulls per day due to PulledAtUtc and AsOfUtc timestamps and indexing strategy. - Validate indexes are appropriate for scalability and querying needs. SOLUTION TREE: BettingOdds +---App | +---Agents | | +---Autopilot | | | | AgentAutopilotRunner.cs | | | | AutopilotOptions.cs | | +---Git | | | | GitRunner.cs | | +---Guard | | | | GuardEvaluator.cs | | | | GuardPolicyOptions.cs | | +---Live | | | | AaiRunHub.cs | | | | BackgroundTaskQueue.cs | | | | IAaiLiveNotifier.cs | | | | QueuedHostedService.cs | | | | SignalRAaiLiveNotifier.cs | | +---Models | | | | AgentPatch.cs | | | | AgentPolicyGuard.cs | | | | AgentRunContext.cs | | | | AgentRunResult.cs | | | | IAgentPolicyGuard.cs | | +---Patching | | | | PatchPreflightValidator.cs | | | | PreflightPolicyOptions.cs | | +---RunLaunch | | | | AaiRunLauncher.cs | | +---Steps | | | +---Models | | | | | ImplementerInput.cs | | | | | PlannerInput.cs | | | | | ReviewerInput.cs | | | | AgentJson.cs | | | | IAgentStep.cs | | | | ImplementerAgent.cs | | | | PlannerAgent.cs | | | | ReviewerAgent.cs | | +---Tests | | | | TestAuthorAgent.cs | | | AaiRunWriter.cs | | | AgentOrchestrator.cs | | | AgentPolicyOptions.cs | | | CommandPolicy.cs | | | DiffApplier.cs | | | DotnetRunner.cs | | | OpenAiOptions.cs | | | OpenAiResponsesClient.cs | | | RepoFileService.cs | +---Dtos | | | NbaTeamAdvancedRow.cs | +---Pricing | | | FairLinesEngine.cs | | | FairLinesMath.cs | | | FairLinesOptions.cs | | | FairLinesResult.cs | | | IFairLinesEngine.cs | | | IStartingLineupResolver.cs | | | NbaProjectionService.cs | | | ProjectionResult.cs | | | StartingLineupResolver.cs | +---Queries | | +---Agents | | | | AaiRunsQuery.cs | | +---Games | | | | GameRow.cs | | | | GamesQuery.cs | | | | IGamesQuery.cs | | +---Matchup | | | | IMatchupQuery.cs | | | | MatchupQuery.cs | | | | MatchupVm.cs | | +---Player | | | | IPlayerQuery.cs | | | | PlayerQuery.cs | | +---Teams | | | | ISyncTeamStatsQuery.cs | | | | ITeamQuery.cs | | | | ITeamsQuery.cs | | | | SyncTeamStatsQuery.cs | | | | TeamQuery.cs | | | | TeamsQuery.cs | +---Sync | | +---GameSync | | | | GameSyncOrchestrator.cs | | | | IGameSyncOrchestrator.cs | | +---Modules | | | +---Impl | | | | | PlayerSnapshotBuilder.cs | | | | | PlayerSync.cs | | | | | ScheduleSync.cs | | | | | TeamStatsSync.cs | | | | IPlayerSnapshotBuilder.cs | | | | IPlayerSync.cs | | | | IScheduleSync.cs | | | | ITeamStatsSync.cs | | | ISeasonResolver.cs | | | ISyncCenter.cs | | | NbaSeedService.cs | | | SeasonResolver.cs | | | SyncCenter.cs | | | SyncOptions.cs | | | SyncResult.cs | | | SyncTeamStatsUseCase.cs | +---Time | | | CostaRicaAppClock.cs | | | IAppClock.cs +---Data | | AppDbContext.cs | | AppDbContextFactory.cs +---docs | | AGENT_RULES.md | | AGENTS.md | | ARCHITECTURE.md | | CODING_RULES.md | | CODING_STANDARDS.md | | PR_TEMPLATE.md | | PRICING_MODEL_CONTRACT.md | | ROADMAP.md | | TASKS.md +---Domain | +---Entities | | +---Agents | | | +---Enums | | | | | AaiApplyResult.cs | | | | | AaiDotnetExecutionType.cs | | | | | AaiGuardSeverity.cs | | | | | AaiMessageRole.cs | | | | | AaiRunStatus.cs | | | | | AaiStepStatus.cs | | | | | AaiStepType.cs | | | | AaiAgentMessage.cs | | | | AaiAgentPatch.cs | | | | AaiAgentPatchSet.cs | | | | AaiAgentRun.cs | | | | AaiAgentRunStep.cs | | | | AaiDotnetExecution.cs | | | | AaiGuardReport.cs | | | | AaiGuardViolation.cs | | | | AaiPatchApplyAttempt.cs | | | | AaiPatchPreflightReport.cs | | | | AaiPatchPreflightViolation.cs | | | | AaiRepoFileSnapshot.cs | | | NbaGame.cs | | | NbaPlayer.cs | | | NbaPlayerGameStat.cs | | | NbaPlayerRelevanceSnapshot.cs | | | NbaPlayerRollingStatsSnapshot.cs | | | NbaPlayerTeam.cs | | | NbaSeason.cs | | | NbaTeam.cs | | | NbaTeamStatsSnapshot.cs | +---Enum | +---ValueObjects +---Infrastructure | +---NbaStats | | | NbaScheduleClient.cs | | | NbaStatsClient.cs | | | NbaStatsService.cs | +---Time +---Migrations | | 20260212223141_Init.cs | | 20260212223141_Init.Designer.cs | | 20260213025511_NbaSchemaV1.cs | | 20260213025511_NbaSchemaV1.Designer.cs | | 20260218153318_Reconcile_NbaTeams_LogoUrl.cs | | 20260218153318_Reconcile_NbaTeams_LogoUrl.Designer.cs | | 20260218153704_AddAaiAgenticSchema.cs | | 20260218153704_AddAaiAgenticSchema.Designer.cs | | 20260218154538_Repair_AaiAgenticSchema.cs | | 20260218154538_Repair_AaiAgenticSchema.Designer.cs | | 20260218154908_Repair_AaiAgenticSchema2.cs | | 20260218154908_Repair_AaiAgenticSchema2.Designer.cs | | 20260218224121_AddAaiPatchPreflight.cs | | 20260218224121_AddAaiPatchPreflight.Designer.cs | | 20260218231615_Aai_ApplyAttempt_CommitFields.cs | | 20260218231615_Aai_ApplyAttempt_CommitFields.Designer.cs | | 20260219003652_Aai_Latest_Updates.cs | | 20260219003652_Aai_Latest_Updates.Designer.cs | | AppDbContextModelSnapshot.cs +---Pages | +---Agents | | +---Runs | | | +---Partials | | | | | _AutopilotTimeline.cshtml | | | | | _ExecutionsCard.cshtml | | | | | _GuardCard.cshtml | | | | | _LivePipeline.cshtml | | | | | _LivePipelineScripts.cshtml | | | | | _OverviewAndStats.cshtml | | | | | _PatchSetsCard.cshtml | | | | | _RepoSnapshotsCard.cshtml | | | | | _ReviewerOutput.cshtml | | | | | _RunActions.cshtml | | | | | _RunHeader.cshtml | | | | | _StatusBanner.cshtml | | | | | _StepsTable.cshtml | | | | Details.cshtml | | | | Details.cshtml.cs | | | Index.cshtml | | | Index.cshtml.cs | +---Nba | | | Games.cshtml | | | Games.cshtml.cs | | | Matchup.cshtml | | | Matchup.cshtml.cs | | | Player.cshtml | | | Player.cshtml.cs | | | Sync.cshtml | | | Sync.cshtml.cs | | | SyncTeamStats.cshtml | | | SyncTeamStats.cshtml.cs | | | Team.cshtml | | | Team.cshtml.cs | | | Teams.cshtml | | | Teams.cshtml.cs | +---Shared | | | _Layout.cshtml | | | _Layout.cshtml.css | | | _ValidationScriptsPartial.cshtml | | _ViewImports.cshtml | | _ViewStart.cshtml | | Error.cshtml | | Error.cshtml.cs | | Index.cshtml | | Index.cshtml.cs | | Privacy.cshtml | | Privacy.cshtml.cs +---Properties | | AssemblyInfo.cs | | launchSettings.json +---wwwroot | +---css | | | poc.css | | | site.css | +---img | | +---nba | | | +---76ers | | | | | logo.png | | | +---allstar | | | | | logo.png | | | +---bucks | | | | | logo.png | | | +---bulls | | | | | logo.png | | | +---cavs | | | | | logo.png | | | +---celtics | | | | | logo.png | | | +---clippers | | | | | logo.png | | | +---grizzlies | | | | | logo.png | | | +---gs | | | | | logo.png | | | +---hawks | | | | | logo.png | | | +---heat | | | | | logo.png | | | +---hornets | | | | | logo.png | | | +---jazz | | | | | logo.png | | | +---kings | | | | | logo.png | | | +---knicks | | | | | logo.png | | | +---lakers | | | | | logo.png | | | +---magic | | | | | logo.png | | | +---mavs | | | | | logo.png | | | +---nets | | | | | logo.png | | | +---nuguets | | | | | logo.png | | | +---pacers | | | | | logo.png | | | +---pelicans | | | | | logo.png | | | +---pistons | | | | | logo.png | | | +---raptors | | | | | logo.png | | | +---rockets | | | | | logo.png | | | +---spurs | | | | | logo.png | | | +---suns | | | | | logo.png | | | +---thunder | | | | | logo.png | | | +---trailblazers | | | | | logo.png | | | +---wizards | | | | | logo.png | | | +---wolves | | | | | logo.png | +---js | | | site.js | +---lib | | +---bootstrap | | | +---dist | | | | +---css | | | | | | bootstrap-grid.css | | | | | | bootstrap-grid.css.map | | | | | | bootstrap-grid.min.css | | | | | | bootstrap-grid.min.css.map | | | | | | bootstrap-grid.rtl.css | | | | | | bootstrap-grid.rtl.css.map | | | | | | bootstrap-grid.rtl.min.css | | | | | | bootstrap-grid.rtl.min.css.map | | | | | | bootstrap-reboot.css | | | | | | bootstrap-reboot.css.map | | | | | | bootstrap-reboot.min.css | | | | | | bootstrap-reboot.min.css.map | | | | | | bootstrap-reboot.rtl.css | | | | | | bootstrap-reboot.rtl.css.map | | | | | | bootstrap-reboot.rtl.min.css | | | | | | bootstrap-reboot.rtl.min.css.map | | | | | | bootstrap-utilities.css | | | | | | bootstrap-utilities.css.map | | | | | | bootstrap-utilities.min.css | | | | | | bootstrap-utilities.min.css.map | | | | | | bootstrap-utilities.rtl.css | | | | | | bootstrap-utilities.rtl.css.map | | | | | | bootstrap-utilities.rtl.min.css | | | | | | bootstrap-utilities.rtl.min.css.map | | | | | | bootstrap.css | | | | | | bootstrap.css.map | | | | | | bootstrap.min.css | | | | | | bootstrap.min.css.map | | | | | | bootstrap.rtl.css | | | | | | bootstrap.rtl.css.map | | | | | | bootstrap.rtl.min.css | | | | | | bootstrap.rtl.min.css.map | | | | +---js | | | | | | bootstrap.bundle.js | | | | | | bootstrap.bundle.js.map | | | | | | bootstrap.bundle.min.js | | | | | | bootstrap.bundle.min.js.map | | | | | | bootstrap.esm.js | | | | | | bootstrap.esm.js.map | | | | | | bootstrap.esm.min.js | | | | | | bootstrap.esm.min.js.map | | | | | | bootstrap.js | | | | | | bootstrap.js.map | | | | | | bootstrap.min.js | | | | | | bootstrap.min.js.map | | | | LICENSE | | +---jquery | | | +---dist | | | | | jquery.js | | | | | jquery.min.js | | | | | jquery.min.map | | | | | jquery.slim.js | | | | | jquery.slim.min.js | | | | | jquery.slim.min.map | | | | LICENSE.txt | | +---jquery-validation | | | +---dist | | | | | additional-methods.js | | | | | additional-methods.min.js | | | | | jquery.validate.js | | | | | jquery.validate.min.js | | | | LICENSE.md | | +---jquery-validation-unobtrusive | | | +---dist | | | | | jquery.validate.unobtrusive.js | | | | | jquery.validate.unobtrusive.min.js | | | | LICENSE.txt | | +---microsoft | | | +---signalr | | | | +---dist | | | | | +---browser | | | | | | | signalr.min.js | | favicon.ico | appsettings.Development.json | appsettings.json | BettingOdds.csproj | libman.json | Program.cs RULES: FILES:
Assistant
implementer_schema
UTC: 2026-02-19 06:10:41
{"Title":"Implement NBA Injury Storage Schema with EF Migrations","PlanMarkdown":"1. Add enum NbaInjuryStatus in Domain/Entities/Enums/NbaInjuryStatus.cs with requested values.\n2. Create domain entity NbaInjurySnapshotBatch.cs with properties as per spec, no EF attributes.\n3. Create domain entity NbaPlayerInjurySnapshot.cs with properties and enum typed Status.\n4. Update Data/AppDbContext.cs to add DbSets for both entities.\n5. Configure modelBuilder in AppDbContext OnModelCreating:\n - Configure tables with names.\n - Keys: identity PK for both.\n - Foreign key from NbaPlayerInjurySnapshot.BatchId to NbaInjurySnapshotBatch.Id with Restrict delete.\n - Set max lengths for strings as specified.\n - Map enum Status as int.\n - Indexes:\n - Batch: non-unique index on SourceName, PulledAtUtc.\n - Snapshot: indexes on (TeamId, AsOfUtc), (PlayerId, AsOfUtc) (PlayerId nullable).\n - Unique composite index on Snapshot to ensure unique player injury per batch, for mapped players use (BatchId, TeamId, PlayerId) else (BatchId, TeamId, PlayerName).\n6. Generate EF Core migration and add migration class.\n7. Confirm all datetime properties use UTC.\n8. Migration Up method to create tables, keys, indexes; Down method to drop them.\n\nThis plan supports multiple pulls per day by indexing on PullAtUtc and AsOfUtc; indexes are optimized for querying by team and player with enforced uniqueness to avoid duplicates within a batch.","Patches":[{"Path":"Domain/Entities/Enums/NbaInjuryStatus.cs","UnifiedDiff":"--- /dev/null\n\u002B\u002B\u002B b/Domain/Entities/Enums/NbaInjuryStatus.cs\n@@ -0,0 \u002B1,21 @@\n\u002Bnamespace Domain.Entities.Enums\n\u002B{\n\u002B public enum NbaInjuryStatus\n\u002B {\n\u002B Unknown = 0,\n\u002B Available = 1,\n\u002B Probable = 2,\n\u002B Questionable = 3,\n\u002B Doubtful = 4,\n\u002B Out = 5\n\u002B }\n\u002B}\n","Reason":"Added enum NbaInjuryStatus with specified values in Domain/Entities/Enums."},{"Path":"Domain/Entities/NbaInjurySnapshotBatch.cs","UnifiedDiff":"--- /dev/null\n\u002B\u002B\u002B b/Domain/Entities/NbaInjurySnapshotBatch.cs\n@@ -0,0 \u002B1,42 @@\n\u002Busing System;\n\u002Bnamespace Domain.Entities\n\u002B{\n\u002B public class NbaInjurySnapshotBatch\n\u002B {\n\u002B public int Id { get; set; } // Identity PK\n\u002B public string SourceName { get; set; } = null!; // max length 40\n\u002B public DateTime PulledAtUtc { get; set; } // UTC datetime\n\u002B public int? SeasonId { get; set; } // optional\n\u002B public string? Notes { get; set; } // optional\n\u002B public string BatchKey { get; set; } = null!; // or BatchGuid as string\n\u002B }\n\u002B}\n","Reason":"Added domain entity NbaInjurySnapshotBatch with required properties, no EF attributes."},{"Path":"Domain/Entities/NbaPlayerInjurySnapshot.cs","UnifiedDiff":"--- /dev/null\n\u002B\u002B\u002B b/Domain/Entities/NbaPlayerInjurySnapshot.cs\n@@ -0,0 \u002B1,69 @@\n\u002Busing System;\n\u002Busing Domain.Entities.Enums;\n\u002B\n\u002Bnamespace Domain.Entities\n\u002B{\n\u002B public class NbaPlayerInjurySnapshot\n\u002B {\n\u002B public int Id { get; set; } // Identity PK\n\u002B public int BatchId { get; set; } // FK to batch\n\u002B public DateTime AsOfUtc { get; set; } // use batch PulledAtUtc or own\n\u002B public int TeamId { get; set; }\n\u002B public long? PlayerId { get; set; } // nullable\n\u002B public string PlayerName { get; set; } = null!; // max length 80\n\u002B public NbaInjuryStatus Status { get; set; }\n\u002B public string? Description { get; set; } // max length 300\n\u002B public DateTime? ReturnDateUtc { get; set; }\n\u002B public bool IsMapped { get; set; }\n\u002B public string? RawJson { get; set; } // max nvarchar(max)\n\u002B public DateTime CreatedUtc { get; set; } // UTC\n\u002B }\n\u002B}\n","Reason":"Added domain entity NbaPlayerInjurySnapshot with properties and enum typed Status, no EF attributes."},{"Path":"Data/AppDbContext.cs","UnifiedDiff":"--- a/Data/AppDbContext.cs\n\u002B\u002B\u002B b/Data/AppDbContext.cs\n@@ -20,6 \u002B20,45 @@\n- protected override void OnModelCreating(ModelBuilder modelBuilder)\n- {\n- base.OnModelCreating(modelBuilder);\n- // existing config\n- }\n\u002B public DbSet\u003CDomain.Entities.NbaInjurySnapshotBatch\u003E NbaInjurySnapshotBatches { get; set; }\n\u002B public DbSet\u003CDomain.Entities.NbaPlayerInjurySnapshot\u003E NbaPlayerInjurySnapshots { get; set; }\n\u002B\n\u002B protected override void OnModelCreating(ModelBuilder modelBuilder)\n\u002B {\n\u002B base.OnModelCreating(modelBuilder);\n\u002B\n\u002B // Configure NbaInjurySnapshotBatch\n\u002B var batch = modelBuilder.Entity\u003CDomain.Entities.NbaInjurySnapshotBatch\u003E();\n\u002B batch.ToTable(\u0022NbaInjurySnapshotBatch\u0022);\n\u002B batch.HasKey(b =\u003E b.Id);\n\u002B batch.Property(b =\u003E b.SourceName).HasMaxLength(40).IsRequired();\n\u002B batch.Property(b =\u003E b.PulledAtUtc).IsRequired();\n\u002B batch.Property(b =\u003E b.SeasonId).IsRequired(false);\n\u002B batch.Property(b =\u003E b.Notes).IsRequired(false);\n\u002B batch.Property(b =\u003E b.BatchKey).IsRequired();\n\u002B batch.HasIndex(b =\u003E new { b.SourceName, b.PulledAtUtc });\n\u002B\n\u002B // Configure NbaPlayerInjurySnapshot\n\u002B var snap = modelBuilder.Entity\u003CDomain.Entities.NbaPlayerInjurySnapshot\u003E();\n\u002B snap.ToTable(\u0022NbaPlayerInjurySnapshot\u0022);\n\u002B snap.HasKey(s =\u003E s.Id);\n\u002B\n\u002B snap.Property(s =\u003E s.BatchId).IsRequired();\n\u002B snap.Property(s =\u003E s.AsOfUtc).IsRequired();\n\u002B snap.Property(s =\u003E s.TeamId).IsRequired();\n\u002B snap.Property(s =\u003E s.PlayerId).IsRequired(false);\n\u002B snap.Property(s =\u003E s.PlayerName).HasMaxLength(80).IsRequired();\n\u002B snap.Property(s =\u003E s.Status).HasConversion\u003Cint\u003E().IsRequired();\n\u002B snap.Property(s =\u003E s.Description).HasMaxLength(300).IsRequired(false);\n\u002B snap.Property(s =\u003E s.ReturnDateUtc).IsRequired(false);\n\u002B snap.Property(s =\u003E s.IsMapped).IsRequired();\n\u002B snap.Property(s =\u003E s.RawJson).HasColumnType(\u0022nvarchar(max)\u0022).IsRequired(false);\n\u002B snap.Property(s =\u003E s.CreatedUtc).IsRequired();\n\u002B\n\u002B snap.HasOne\u003CDomain.Entities.NbaInjurySnapshotBatch\u003E()\n\u002B .WithMany()\n\u002B .HasForeignKey(s =\u003E s.BatchId)\n\u002B .OnDelete(DeleteBehavior.Restrict);\n\u002B\n\u002B snap.HasIndex(s =\u003E new { s.TeamId, s.AsOfUtc });\n\u002B snap.HasIndex(s =\u003E new { s.PlayerId, s.AsOfUtc });\n\u002B\n\u002B // Unique index enforcing uniqueness by mapped or unmapped\n\u002B // We cannot do conditional indexes in EF Core easily, so create two unique indexes (nullable column PlayerId)\n\u002B // To be safe, use one unique index on (BatchId, TeamId, PlayerId) where PlayerId not null\n\u002B // and another on (BatchId, TeamId, PlayerName) where PlayerId is null\n\u002B snap.HasIndex(s =\u003E new { s.BatchId, s.TeamId, s.PlayerId })\n\u002B .IsUnique()\n\u002B .HasFilter(\u0022PlayerId IS NOT NULL\u0022);\n\u002B\n\u002B snap.HasIndex(s =\u003E new { s.BatchId, s.TeamId, s.PlayerName })\n\u002B .IsUnique()\n\u002B .HasFilter(\u0022PlayerId IS NULL\u0022);\n\u002B }\n","Reason":"Added DbSets and configured entity mappings, keys, properties, indexes, and relationships for injury schema."},{"Path":"Migrations/20260219010000_AddNbaInjurySchema.cs","UnifiedDiff":"--- /dev/null\n\u002B\u002B\u002B b/Migrations/20260219010000_AddNbaInjurySchema.cs\n@@ -0,0 \u002B1,90 @@\n\u002Busing System;\n\u002Busing Microsoft.EntityFrameworkCore.Migrations;\n\u002B\n\u002Bnamespace Migrations\n\u002B{\n\u002B public partial class AddNbaInjurySchema : Migration\n\u002B {\n\u002B protected override void Up(MigrationBuilder migrationBuilder)\n\u002B {\n\u002B migrationBuilder.CreateTable(\n\u002B name: \u0022NbaInjurySnapshotBatch\u0022,\n\u002B columns: table =\u003E new\n\u002B {\n\u002B Id = table.Column\u003Cint\u003E(nullable: false)\n\u002B .Annotation(\u0022SqlServer:Identity\u0022, \u00221, 1\u0022),\n\u002B SourceName = table.Column\u003Cstring\u003E(maxLength: 40, nullable: false),\n\u002B PulledAtUtc = table.Column\u003CDateTime\u003E(nullable: false),\n\u002B SeasonId = table.Column\u003Cint\u003E(nullable: true),\n\u002B Notes = table.Column\u003Cstring\u003E(nullable: true),\n\u002B BatchKey = table.Column\u003Cstring\u003E(nullable: false)\n\u002B },\n\u002B constraints: table =\u003E\n\u002B {\n\u002B table.PrimaryKey(\u0022PK_NbaInjurySnapshotBatch\u0022, x =\u003E x.Id);\n\u002B });\n\u002B\n\u002B migrationBuilder.CreateTable(\n\u002B name: \u0022NbaPlayerInjurySnapshot\u0022,\n\u002B columns: table =\u003E new\n\u002B {\n\u002B Id = table.Column\u003Cint\u003E(nullable: false)\n\u002B .Annotation(\u0022SqlServer:Identity\u0022, \u00221, 1\u0022),\n\u002B BatchId = table.Column\u003Cint\u003E(nullable: false),\n\u002B AsOfUtc = table.Column\u003CDateTime\u003E(nullable: false),\n\u002B TeamId = table.Column\u003Cint\u003E(nullable: false),\n\u002B PlayerId = table.Column\u003Clong\u003E(nullable: true),\n\u002B PlayerName = table.Column\u003Cstring\u003E(maxLength: 80, nullable: false),\n\u002B Status = table.Column\u003Cint\u003E(nullable: false),\n\u002B Description = table.Column\u003Cstring\u003E(maxLength: 300, nullable: true),\n\u002B ReturnDateUtc = table.Column\u003CDateTime\u003E(nullable: true),\n\u002B IsMapped = table.Column\u003Cbool\u003E(nullable: false),\n\u002B RawJson = table.Column\u003Cstring\u003E(type: \u0022nvarchar(max)\u0022, nullable: true),\n\u002B CreatedUtc = table.Column\u003CDateTime\u003E(nullable: false)\n\u002B },\n\u002B constraints: table =\u003E\n\u002B {\n\u002B table.PrimaryKey(\u0022PK_NbaPlayerInjurySnapshot\u0022, x =\u003E x.Id);\n\u002B table.ForeignKey(\n\u002B name: \u0022FK_NbaPlayerInjurySnapshot_NbaInjurySnapshotBatch_BatchId\u0022,\n\u002B column: x =\u003E x.BatchId,\n\u002B principalTable: \u0022NbaInjurySnapshotBatch\u0022,\n\u002B principalColumn: \u0022Id\u0022,\n\u002B onDelete: ReferentialAction.Restrict);\n\u002B });\n\u002B\n\u002B migrationBuilder.CreateIndex(\n\u002B name: \u0022IX_NbaInjurySnapshotBatch_SourceName_PulledAtUtc\u0022,\n\u002B table: \u0022NbaInjurySnapshotBatch\u0022,\n\u002B columns: new[] { \u0022SourceName\u0022, \u0022PulledAtUtc\u0022 });\n\u002B\n\u002B migrationBuilder.CreateIndex(\n\u002B name: \u0022IX_NbaPlayerInjurySnapshot_TeamId_AsOfUtc\u0022,\n\u002B table: \u0022NbaPlayerInjurySnapshot\u0022,\n\u002B columns: new[] { \u0022TeamId\u0022, \u0022AsOfUtc\u0022 });\n\u002B\n\u002B migrationBuilder.CreateIndex(\n\u002B name: \u0022IX_NbaPlayerInjurySnapshot_PlayerId_AsOfUtc\u0022,\n\u002B table: \u0022NbaPlayerInjurySnapshot\u0022,\n\u002B columns: new[] { \u0022PlayerId\u0022, \u0022AsOfUtc\u0022 });\n\u002B\n\u002B migrationBuilder.CreateIndex(\n\u002B name: \u0022IX_NbaPlayerInjurySnapshot_BatchId_TeamId_PlayerId\u0022,\n\u002B table: \u0022NbaPlayerInjurySnapshot\u0022,\n\u002B columns: new[] { \u0022BatchId\u0022, \u0022TeamId\u0022, \u0022PlayerId\u0022 },\n\u002B unique: true,\n\u002B filter: \u0022PlayerId IS NOT NULL\u0022);\n\u002B\n\u002B migrationBuilder.CreateIndex(\n\u002B name: \u0022IX_NbaPlayerInjurySnapshot_BatchId_TeamId_PlayerName\u0022,\n\u002B table: \u0022NbaPlayerInjurySnapshot\u0022,\n\u002B columns: new[] { \u0022BatchId\u0022, \u0022TeamId\u0022, \u0022PlayerName\u0022 },\n\u002B unique: true,\n\u002B filter: \u0022PlayerId IS NULL\u0022);\n\u002B }\n\u002B\n\u002B protected override void Down(MigrationBuilder migrationBuilder)\n\u002B {\n\u002B migrationBuilder.DropTable(\n\u002B name: \u0022NbaPlayerInjurySnapshot\u0022);\n\u002B\n\u002B migrationBuilder.DropTable(\n\u002B name: \u0022NbaInjurySnapshotBatch\u0022);\n\u002B }\n\u002B }\n\u002B}\n","Reason":"Created EF Core migration to add tables, columns, keys, indexes and foreign key with required constraints and filters."}]}
|
||||||
| Preflight | Failed | 2026-02-18 22:10:42 | 2026-02-18 22:10:43 | 816 | — | 2 |
|
Step error
Blocked by Preflight policy. |
||||||
|
Step messages
User
preflight_request
UTC: 2026-02-19 06:10:42
TASK: TASK: Implement NBA Injury storage schema (snapshots, enterprise-grade) using EF migrations. Requirements • Create Domain entities only (no EF attributes) for injuries: o NbaInjurySnapshotBatch (identity PK; SourceName, PulledAtUtc, optional SeasonId, optional Notes, BatchGuid or BatchKey string) o NbaPlayerInjurySnapshot (identity PK; FK to batch; AsOfUtc (or use batch PulledAtUtc); TeamId int; nullable PlayerId long?; PlayerName string; Status enum; Description string?; ReturnDateUtc DateTime?; IsMapped bool; RawJson string?; CreatedUtc) o Enum NbaInjuryStatus (Unknown, Available, Probable, Questionable, Doubtful, Out) • Update AppDbContext: o Add DbSets o Configure tables, keys, FK batch→snapshots (Restrict) o String max lengths (PlayerName 80, SourceName 40, Status as int, Description 300, RawJson max) o Indexes: Batch: (SourceName, PulledAtUtc) Snapshot: (TeamId, AsOfUtc) and (PlayerId, AsOfUtc) (PlayerId nullable -> still index) Snapshot unique: (BatchId, TeamId, PlayerName) (or (BatchId, TeamId, PlayerId) if mapped) — choose safe uniqueness • Add migration + update DB Constraints • Domain doesn’t depend on anything. • DbContext not used from Pages. • UTC everywhere. Deliverable • PatchSet containing entity files + DbContext mapping + migration. Reviewer must validate • Snapshot model supports multiple pulls/day • Indexes are sane and scalable • Migration builds PREFLIGHT TARGET PATCHSET: Implement NBA Injury Storage Schema with EF Migrations PATCH PATHS: - Domain/Entities/Enums/NbaInjuryStatus.cs - Domain/Entities/NbaInjurySnapshotBatch.cs - Domain/Entities/NbaPlayerInjurySnapshot.cs - Data/AppDbContext.cs - Migrations/20260219010000_AddNbaInjurySchema.cs PREFLIGHT VALIDATES: - Namespace invariants (BettingOdds.*) - Domain / App / Data boundaries - PK naming conventions - Migration namespace (BettingOdds.Migrations) - Unsafe paths/file types
Assistant
preflight_report
UTC: 2026-02-19 06:10:43
{"allowed":false,"policyVersion":"v1","violations":[{"Code":"NS001","Path":"Domain/Entities/Enums/NbaInjuryStatus.cs","Message":"Invalid namespace root \u0027Domain\u0027. Must start with \u0027BettingOdds.\u0027","Suggestion":"Change to \u0027namespace BettingOdds.Domain.Entities.\u003CArea\u003E;\u0027 for Domain entities."},{"Code":"NS001","Path":"Domain/Entities/NbaInjurySnapshotBatch.cs","Message":"Invalid namespace root \u0027Domain\u0027. Must start with \u0027BettingOdds.\u0027","Suggestion":"Change to \u0027namespace BettingOdds.Domain.Entities.\u003CArea\u003E;\u0027 for Domain entities."},{"Code":"NS001","Path":"Domain/Entities/NbaPlayerInjurySnapshot.cs","Message":"Invalid namespace root \u0027Domain\u0027. Must start with \u0027BettingOdds.\u0027","Suggestion":"Change to \u0027namespace BettingOdds.Domain.Entities.\u003CArea\u003E;\u0027 for Domain entities."},{"Code":"NS003","Path":"Migrations/20260219010000_AddNbaInjurySchema.cs","Message":"Migrations must use \u0027namespace BettingOdds.Migrations;\u0027.","Suggestion":"Update migration file namespace to \u0027BettingOdds.Migrations\u0027."},{"Code":"CTX001","Path":"AppDbContext must be in namespace \u0027BettingOdds.Data\u0027.","Message":"Data/AppDbContext.cs","Suggestion":"Ensure file declares: \u0027namespace BettingOdds.Data;\u0027"},{"Code":"CTX003","Path":"AppDbContext must be \u0027public sealed class AppDbContext : DbContext\u0027.","Message":"Data/AppDbContext.cs","Suggestion":"Update class declaration to match repository conventions."},{"Code":"PK001","Path":"Identity PK must be \u0027long \u003CEntityName\u003EId\u0027, not \u0027int Id\u0027.","Message":"Domain/Entities/NbaInjurySnapshotBatch.cs","Suggestion":"Rename to \u0027public long \u003CEntityName\u003EId { get; set; }\u0027 (long identity)."},{"Code":"PK001","Path":"Identity PK must be \u0027long \u003CEntityName\u003EId\u0027, not \u0027int Id\u0027.","Message":"Domain/Entities/NbaPlayerInjurySnapshot.cs","Suggestion":"Rename to \u0027public long \u003CEntityName\u003EId { get; set; }\u0027 (long identity)."},{"Code":"IDX001","Path":"Unique index appears to include nullable PlayerId; SQL Server allows multiple NULLs \u2192 duplicates possible.","Message":"Data/AppDbContext.cs","Suggestion":"Use deterministic PlayerKey (e.g., \u0027P:\u003Cid\u003E\u0027 or \u0027N:\u003Cnormalized name\u003E\u0027) and unique index (BatchId, TeamId, PlayerKey)."}]}
|
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| Guard | Failed | 2026-02-18 22:10:43 | 2026-02-18 22:10:44 | — | — | 1 |
|
Step error
Blocked by Preflight policy (converted to Guard). |
||||||
|
Step messages
Assistant
guard_report
UTC: 2026-02-19 06:10:43
{"blockedBy":"preflight","allowed":false,"policyVersion":"v1","violations":[{"code":"NS001","path":"Domain/Entities/Enums/NbaInjuryStatus.cs","message":"Invalid namespace root \u0027Domain\u0027. Must start with \u0027BettingOdds.\u0027","suggestion":"Change to \u0027namespace BettingOdds.Domain.Entities.\u003CArea\u003E;\u0027 for Domain entities."},{"code":"NS001","path":"Domain/Entities/NbaInjurySnapshotBatch.cs","message":"Invalid namespace root \u0027Domain\u0027. Must start with \u0027BettingOdds.\u0027","suggestion":"Change to \u0027namespace BettingOdds.Domain.Entities.\u003CArea\u003E;\u0027 for Domain entities."},{"code":"NS001","path":"Domain/Entities/NbaPlayerInjurySnapshot.cs","message":"Invalid namespace root \u0027Domain\u0027. Must start with \u0027BettingOdds.\u0027","suggestion":"Change to \u0027namespace BettingOdds.Domain.Entities.\u003CArea\u003E;\u0027 for Domain entities."},{"code":"NS003","path":"Migrations/20260219010000_AddNbaInjurySchema.cs","message":"Migrations must use \u0027namespace BettingOdds.Migrations;\u0027.","suggestion":"Update migration file namespace to \u0027BettingOdds.Migrations\u0027."},{"code":"CTX001","path":"AppDbContext must be in namespace \u0027BettingOdds.Data\u0027.","message":"Data/AppDbContext.cs","suggestion":"Ensure file declares: \u0027namespace BettingOdds.Data;\u0027"},{"code":"CTX003","path":"AppDbContext must be \u0027public sealed class AppDbContext : DbContext\u0027.","message":"Data/AppDbContext.cs","suggestion":"Update class declaration to match repository conventions."},{"code":"PK001","path":"Identity PK must be \u0027long \u003CEntityName\u003EId\u0027, not \u0027int Id\u0027.","message":"Domain/Entities/NbaInjurySnapshotBatch.cs","suggestion":"Rename to \u0027public long \u003CEntityName\u003EId { get; set; }\u0027 (long identity)."},{"code":"PK001","path":"Identity PK must be \u0027long \u003CEntityName\u003EId\u0027, not \u0027int Id\u0027.","message":"Domain/Entities/NbaPlayerInjurySnapshot.cs","suggestion":"Rename to \u0027public long \u003CEntityName\u003EId { get; set; }\u0027 (long identity)."},{"code":"IDX001","path":"Unique index appears to include nullable PlayerId; SQL Server allows multiple NULLs \u2192 duplicates possible.","message":"Data/AppDbContext.cs","suggestion":"Use deterministic PlayerKey (e.g., \u0027P:\u003Cid\u003E\u0027 or \u0027N:\u003Cnormalized name\u003E\u0027) and unique index (BatchId, TeamId, PlayerKey)."}]}
|
||||||
Guard
Policy checks for patch safety.
Policy violations
-
NS001 — Invalid namespace root 'Domain'. Must start with 'BettingOdds.'
(Domain/Entities/Enums/NbaInjuryStatus.cs)
Suggestion: Change to 'namespace BettingOdds.Domain.Entities.<Area>;' for Domain entities.
-
NS001 — Invalid namespace root 'Domain'. Must start with 'BettingOdds.'
(Domain/Entities/NbaInjurySnapshotBatch.cs)
Suggestion: Change to 'namespace BettingOdds.Domain.Entities.<Area>;' for Domain entities.
-
NS001 — Invalid namespace root 'Domain'. Must start with 'BettingOdds.'
(Domain/Entities/NbaPlayerInjurySnapshot.cs)
Suggestion: Change to 'namespace BettingOdds.Domain.Entities.<Area>;' for Domain entities.
-
NS003 — Migrations must use 'namespace BettingOdds.Migrations;'.
(Migrations/20260219010000_AddNbaInjurySchema.cs)
Suggestion: Update migration file namespace to 'BettingOdds.Migrations'.
-
CTX001 — Data/AppDbContext.cs
(AppDbContext must be in namespace 'BettingOdds.Data'.)
Suggestion: Ensure file declares: 'namespace BettingOdds.Data;'
-
CTX003 — Data/AppDbContext.cs
(AppDbContext must be 'public sealed class AppDbContext : DbContext'.)
Suggestion: Update class declaration to match repository conventions.
-
PK001 — Domain/Entities/NbaInjurySnapshotBatch.cs
(Identity PK must be 'long <EntityName>Id', not 'int Id'.)
Suggestion: Rename to 'public long <EntityName>Id { get; set; }' (long identity).
-
PK001 — Domain/Entities/NbaPlayerInjurySnapshot.cs
(Identity PK must be 'long <EntityName>Id', not 'int Id'.)
Suggestion: Rename to 'public long <EntityName>Id { get; set; }' (long identity).
-
IDX001 — Data/AppDbContext.cs
(Unique index appears to include nullable PlayerId; SQL Server allows multiple NULLs → duplicates possible.)
Suggestion: Use deterministic PlayerKey (e.g., 'P:<id>' or 'N:<normalized name>') and unique index (BatchId, TeamId, PlayerKey).
Patch sets
Unified diffs generated by the Implementer.
PatchSet #4
latest
2026-02-18 22:10 · 5 patches
Plan
1. Add enum NbaInjuryStatus in Domain/Entities/Enums/NbaInjuryStatus.cs with requested values.
2. Create domain entity NbaInjurySnapshotBatch.cs with properties as per spec, no EF attributes.
3. Create domain entity NbaPlayerInjurySnapshot.cs with properties and enum typed Status.
4. Update Data/AppDbContext.cs to add DbSets for both entities.
5. Configure modelBuilder in AppDbContext OnModelCreating:
- Configure tables with names.
- Keys: identity PK for both.
- Foreign key from NbaPlayerInjurySnapshot.BatchId to NbaInjurySnapshotBatch.Id with Restrict delete.
- Set max lengths for strings as specified.
- Map enum Status as int.
- Indexes:
- Batch: non-unique index on SourceName, PulledAtUtc.
- Snapshot: indexes on (TeamId, AsOfUtc), (PlayerId, AsOfUtc) (PlayerId nullable).
- Unique composite index on Snapshot to ensure unique player injury per batch, for mapped players use (BatchId, TeamId, PlayerId) else (BatchId, TeamId, PlayerName).
6. Generate EF Core migration and add migration class.
7. Confirm all datetime properties use UTC.
8. Migration Up method to create tables, keys, indexes; Down method to drop them.
This plan supports multiple pulls per day by indexing on PullAtUtc and AsOfUtc; indexes are optimized for querying by team and player with enforced uniqueness to avoid duplicates within a batch.
Patches (5)
Data/AppDbContext.cs
diff
Added DbSets and configured entity mappings, keys, properties, indexes, and relationships for injury schema.
--- a/Data/AppDbContext.cs
+++ b/Data/AppDbContext.cs
@@ -20,6 +20,45 @@
- protected override void OnModelCreating(ModelBuilder modelBuilder)
- {
- base.OnModelCreating(modelBuilder);
- // existing config
- }
+ public DbSet<Domain.Entities.NbaInjurySnapshotBatch> NbaInjurySnapshotBatches { get; set; }
+ public DbSet<Domain.Entities.NbaPlayerInjurySnapshot> NbaPlayerInjurySnapshots { get; set; }
+
+ protected override void OnModelCreating(ModelBuilder modelBuilder)
+ {
+ base.OnModelCreating(modelBuilder);
+
+ // Configure NbaInjurySnapshotBatch
+ var batch = modelBuilder.Entity<Domain.Entities.NbaInjurySnapshotBatch>();
+ batch.ToTable("NbaInjurySnapshotBatch");
+ batch.HasKey(b => b.Id);
+ batch.Property(b => b.SourceName).HasMaxLength(40).IsRequired();
+ batch.Property(b => b.PulledAtUtc).IsRequired();
+ batch.Property(b => b.SeasonId).IsRequired(false);
+ batch.Property(b => b.Notes).IsRequired(false);
+ batch.Property(b => b.BatchKey).IsRequired();
+ batch.HasIndex(b => new { b.SourceName, b.PulledAtUtc });
+
+ // Configure NbaPlayerInjurySnapshot
+ var snap = modelBuilder.Entity<Domain.Entities.NbaPlayerInjurySnapshot>();
+ snap.ToTable("NbaPlayerInjurySnapshot");
+ snap.HasKey(s => s.Id);
+
+ snap.Property(s => s.BatchId).IsRequired();
+ snap.Property(s => s.AsOfUtc).IsRequired();
+ snap.Property(s => s.TeamId).IsRequired();
+ snap.Property(s => s.PlayerId).IsRequired(false);
+ snap.Property(s => s.PlayerName).HasMaxLength(80).IsRequired();
+ snap.Property(s => s.Status).HasConversion<int>().IsRequired();
+ snap.Property(s => s.Description).HasMaxLength(300).IsRequired(false);
+ snap.Property(s => s.ReturnDateUtc).IsRequired(false);
+ snap.Property(s => s.IsMapped).IsRequired();
+ snap.Property(s => s.RawJson).HasColumnType("nvarchar(max)").IsRequired(false);
+ snap.Property(s => s.CreatedUtc).IsRequired();
+
+ snap.HasOne<Domain.Entities.NbaInjurySnapshotBatch>()
+ .WithMany()
+ .HasForeignKey(s => s.BatchId)
+ .OnDelete(DeleteBehavior.Restrict);
+
+ snap.HasIndex(s => new { s.TeamId, s.AsOfUtc });
+ snap.HasIndex(s => new { s.PlayerId, s.AsOfUtc });
+
+ // Unique index enforcing uniqueness by mapped or unmapped
+ // We cannot do conditional indexes in EF Core easily, so create two unique indexes (nullable column PlayerId)
+ // To be safe, use one unique index on (BatchId, TeamId, PlayerId) where PlayerId not null
+ // and another on (BatchId, TeamId, PlayerName) where PlayerId is null
+ snap.HasIndex(s => new { s.BatchId, s.TeamId, s.PlayerId })
+ .IsUnique()
+ .HasFilter("PlayerId IS NOT NULL");
+
+ snap.HasIndex(s => new { s.BatchId, s.TeamId, s.PlayerName })
+ .IsUnique()
+ .HasFilter("PlayerId IS NULL");
+ }
Domain/Entities/Enums/NbaInjuryStatus.cs
diff
Added enum NbaInjuryStatus with specified values in Domain/Entities/Enums.
--- /dev/null
+++ b/Domain/Entities/Enums/NbaInjuryStatus.cs
@@ -0,0 +1,21 @@
+namespace Domain.Entities.Enums
+{
+ public enum NbaInjuryStatus
+ {
+ Unknown = 0,
+ Available = 1,
+ Probable = 2,
+ Questionable = 3,
+ Doubtful = 4,
+ Out = 5
+ }
+}
Domain/Entities/NbaInjurySnapshotBatch.cs
diff
Added domain entity NbaInjurySnapshotBatch with required properties, no EF attributes.
--- /dev/null
+++ b/Domain/Entities/NbaInjurySnapshotBatch.cs
@@ -0,0 +1,42 @@
+using System;
+namespace Domain.Entities
+{
+ public class NbaInjurySnapshotBatch
+ {
+ public int Id { get; set; } // Identity PK
+ public string SourceName { get; set; } = null!; // max length 40
+ public DateTime PulledAtUtc { get; set; } // UTC datetime
+ public int? SeasonId { get; set; } // optional
+ public string? Notes { get; set; } // optional
+ public string BatchKey { get; set; } = null!; // or BatchGuid as string
+ }
+}
Domain/Entities/NbaPlayerInjurySnapshot.cs
diff
Added domain entity NbaPlayerInjurySnapshot with properties and enum typed Status, no EF attributes.
--- /dev/null
+++ b/Domain/Entities/NbaPlayerInjurySnapshot.cs
@@ -0,0 +1,69 @@
+using System;
+using Domain.Entities.Enums;
+
+namespace Domain.Entities
+{
+ public class NbaPlayerInjurySnapshot
+ {
+ public int Id { get; set; } // Identity PK
+ public int BatchId { get; set; } // FK to batch
+ public DateTime AsOfUtc { get; set; } // use batch PulledAtUtc or own
+ public int TeamId { get; set; }
+ public long? PlayerId { get; set; } // nullable
+ public string PlayerName { get; set; } = null!; // max length 80
+ public NbaInjuryStatus Status { get; set; }
+ public string? Description { get; set; } // max length 300
+ public DateTime? ReturnDateUtc { get; set; }
+ public bool IsMapped { get; set; }
+ public string? RawJson { get; set; } // max nvarchar(max)
+ public DateTime CreatedUtc { get; set; } // UTC
+ }
+}
Migrations/20260219010000_AddNbaInjurySchema.cs
diff
Created EF Core migration to add tables, columns, keys, indexes and foreign key with required constraints and filters.
--- /dev/null
+++ b/Migrations/20260219010000_AddNbaInjurySchema.cs
@@ -0,0 +1,90 @@
+using System;
+using Microsoft.EntityFrameworkCore.Migrations;
+
+namespace Migrations
+{
+ public partial class AddNbaInjurySchema : Migration
+ {
+ protected override void Up(MigrationBuilder migrationBuilder)
+ {
+ migrationBuilder.CreateTable(
+ name: "NbaInjurySnapshotBatch",
+ columns: table => new
+ {
+ Id = table.Column<int>(nullable: false)
+ .Annotation("SqlServer:Identity", "1, 1"),
+ SourceName = table.Column<string>(maxLength: 40, nullable: false),
+ PulledAtUtc = table.Column<DateTime>(nullable: false),
+ SeasonId = table.Column<int>(nullable: true),
+ Notes = table.Column<string>(nullable: true),
+ BatchKey = table.Column<string>(nullable: false)
+ },
+ constraints: table =>
+ {
+ table.PrimaryKey("PK_NbaInjurySnapshotBatch", x => x.Id);
+ });
+
+ migrationBuilder.CreateTable(
+ name: "NbaPlayerInjurySnapshot",
+ columns: table => new
+ {
+ Id = table.Column<int>(nullable: false)
+ .Annotation("SqlServer:Identity", "1, 1"),
+ BatchId = table.Column<int>(nullable: false),
+ AsOfUtc = table.Column<DateTime>(nullable: false),
+ TeamId = table.Column<int>(nullable: false),
+ PlayerId = table.Column<long>(nullable: true),
+ PlayerName = table.Column<string>(maxLength: 80, nullable: false),
+ Status = table.Column<int>(nullable: false),
+ Description = table.Column<string>(maxLength: 300, nullable: true),
+ ReturnDateUtc = table.Column<DateTime>(nullable: true),
+ IsMapped = table.Column<bool>(nullable: false),
+ RawJson = table.Column<string>(type: "nvarchar(max)", nullable: true),
+ CreatedUtc = table.Column<DateTime>(nullable: false)
+ },
+ constraints: table =>
+ {
+ table.PrimaryKey("PK_NbaPlayerInjurySnapshot", x => x.Id);
+ table.ForeignKey(
+ name: "FK_NbaPlayerInjurySnapshot_NbaInjurySnapshotBatch_BatchId",
+ column: x => x.BatchId,
+ principalTable: "NbaInjurySnapshotBatch",
+ principalColumn: "Id",
+ onDelete: ReferentialAction.Restrict);
+ });
+
+ migrationBuilder.CreateIndex(
+ name: "IX_NbaInjurySnapshotBatch_SourceName_PulledAtUtc",
+ table: "NbaInjurySnapshotBatch",
+ columns: new[] { "SourceName", "PulledAtUtc" });
+
+ migrationBuilder.CreateIndex(
+ name: "IX_NbaPlayerInjurySnapshot_TeamId_AsOfUtc",
+ table: "NbaPlayerInjurySnapshot",
+ columns: new[] { "TeamId", "AsOfUtc" });
+
+ migrationBuilder.CreateIndex(
+ name: "IX_NbaPlayerInjurySnapshot_PlayerId_AsOfUtc",
+ table: "NbaPlayerInjurySnapshot",
+ columns: new[] { "PlayerId", "AsOfUtc" });
+
+ migrationBuilder.CreateIndex(
+ name: "IX_NbaPlayerInjurySnapshot_BatchId_TeamId_PlayerId",
+ table: "NbaPlayerInjurySnapshot",
+ columns: new[] { "BatchId", "TeamId", "PlayerId" },
+ unique: true,
+ filter: "PlayerId IS NOT NULL");
+
+ migrationBuilder.CreateIndex(
+ name: "IX_NbaPlayerInjurySnapshot_BatchId_TeamId_PlayerName",
+ table: "NbaPlayerInjurySnapshot",
+ columns: new[] { "BatchId", "TeamId", "PlayerName" },
+ unique: true,
+ filter: "PlayerId IS NULL");
+ }
+
+ protected override void Down(MigrationBuilder migrationBuilder)
+ {
+ migrationBuilder.DropTable(
+ name: "NbaPlayerInjurySnapshot");
+
+ migrationBuilder.DropTable(
+ name: "NbaInjurySnapshotBatch");
+ }
+ }
+}
Build & test logs
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Files included
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No file snapshots recorded.